finalRender Stage-2 for Maya Preview
- The latest development from cebas is finalRender Stage-2. A grown up platform independent rendering system. Stage-2 goes much further and for the first time cebas offers a true platform independent rendering solution that will be able to run under various software platforms and operating systems. finalrender Stage-2 delivers a brand new approach to define and write shaders offering the best mix of all available systems! The need to build complex and time consuming shading networks can be easily avoided by clever use of the new technology offered by finalRender Stage-2.Existing shader libraries written in C can be easily ported to finalRender Stage-2. In fact most of the existing shaders can be ported in a matter of minutes or hours. Shaders written in RSL can also be brought over to finalRender Stage-2, however, this will need some more work on the user side. Future versions of finalRender Stage-2 will directly support RSL based shaders.
FinalRender S2 Preview Link
(source: Cebas GmbH)