Advanced modeling core brings long-awaited surfacing and solids tools to Autodesk 3ds max customers
- nPower Software, a division of Integrityware, Inc, announced today that their much anticipated PowerNURBS 1.0 will officially release on September 15th, 2005, and it is now available for sale. PowerNURBS is like combing a high-end Surface Modeler and a high-end Solids Modeler with the superior animation and rendering of Autodesk 3ds max. PowerNURBS was shown for the first time publicly at this years International SIGGRAPH 2005 exhibition in Los Angeles (Aug 2 - Aug 4, 2005).PowerNURBS is a hybrid modeling platform - based on Integrityware’s SOLIDS ++ Kernel - that brings the highest orders of surfacing, analysis, and tessellation technologies to users of the widely popular Autodesk 3ds max and Viz 3d visualization solutions. PowerNURBS provides advanced Solids Modeling tools like Booleans, shelling and variable radius filleting that are normally found only in high end CAD systems; it also provides advanced Surface Modeling tools like high continuity blending, multi-rail sweeps, and high continuity class-A surfaces normally available only in expensive Surface Modeling products.Key functionality designed to improve design workflow includes a superior hybrid modeling paradigm that increases flexibility for building the most complex concepts; surfacing algorithms that meet the exacting standards of the automotive and aerospace industries; Intelligent Objects that retain their parameters and update automatically through design revisions, and advanced tangency controls designed to allow users to have interactive feedback and greater control over surface properties.PowerNURBS also enables designers from all markets to create solid objects that can be quickly turned into physical objects using modern prototyping techniques; now every artist can afford to bring their own creations to life using one complete design toolset.
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