Making 3D Bullet Case In C4D

Making 3D Bullet Case In C4D By Ko Maruyama

- The question of rendering spent shells falling or ejecting into space in slow motion, a la The Matrix has been on message boards since the movie made its theatrical debut. This week, I'll show you how to make your own geometry easily. Although almost every 3D application can perform the same task, we'll use Maxon 's Cinema 4D .First you'll need to know what the case looks like. There are different parts of a cartridge, but once used, they separate. Although many people call the pieces by incorrect names, the bullet is the part that comes out, the projectile. The pieces that are most commonly requested are the case and primer.The base is usually the brass part and the primer is the bit which the hammer hits to ignite the charge, sending the bullet out of the cartridge................Link!!!!
(Source: siggraphnews)
Tags: 3D . Animation . Tutorials
Labels: Cinema4D

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