- Quite Useful Renderman® shaders written by Ivan DeWolf over the past several years. IDbrushedmetal.sl - This shader can use an environment-map (ala prman). This example RIB uses a prman latitude-longitude environment-map, called "a.tx". IDtooledsteel.sl -This shader can use an environment-map (ala prman). IDbubbly.sl - This shader is based off of Steven Worley's Siggraph 1996 paper. IDfill.sl - Simple toon fill shader with shadows. It is used in the toonStill and toonRotate RIB files. toon shaders - Uses IDcs.sl, IDfill.sl, and IDoutline.sl to do toon-style rendering.....................Download Shaders! Tags: RenderMan . textures
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