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Tuesday, February 28, 2006

Poser Tutorial : Animating wheeled and tracked vehicles !!



Poser Tutorial : Animating wheeled and tracked vehicles !!
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- A very nice and comprehensive tutorial for Poser.When animating wheeled or tracked vehicles, it is difficult to calculate how many times to turn the wheels to prevent skidding and dragging of the wheels during animations. Calculating the speed of vehicles for realistic animations, or to work out realistic animation lengths, requires good guesswork, or a steady hand on the calculator.This tutorial will show you how to use the Poser Vehicle Motion Calculator (free at the bottom of this page) to simplify all these calculations, and will show you all the pitfalls and tricks to animate vehicles like a professional.While this tutorial will explain the mathematical priniciples, it is not necessary for you to know any of them, or even to understand them, to be able to animate the vehicles. If you know how to count, you are fully qualified for the mathematics of animating vehicles.
Poser Tutorial : Animating wheeled and tracked vehicles Link
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Autodesk 3ds Max 8 Service Pack 2 Released !!



Autodesk 3ds Max 8 Service Pack 2 Released and available for Download....Source: CGIndia
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- Autodesk is the world's leading design and digital content creation resource has released 3ds Max 8 Service Pack 2 and available for Download.This update includes a number of critical fixes across several functional areas, including Biped, Cloth, Hair, trackview, particle flow, rendering, DX, display, mental ray and UV unwrap.This service pack also includes all bug fixes provided in Service Pack 1 in the following functional areas: Biped, Batch Render, Hair, Material Editor, Maxscript, Script Controller, SDK, Snaps, UV Unwrap and mental ray.
Download 3ds Max 8 Service Pack 2
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Bauhaus Announced Boardomatic* v2 !!



Bauhaus Announces New Fully Digital Storyboarding System .....Source: CGIndia
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- SAN ANTONIO --(Business Wire)- Feb. 22 nd, 2006 -- Bauhaus Software, a leading provider of 2D animation and special effects tools, today announced Boardomatic* v2, a new fully digital storyboarding system for Bauhaus Mirage, the company's award-winning 2D Animation product. Designed for 2D animators and storyboard artists accustomed to working on paper, Boardomatic v2 combines a customizable template system, automatic pan generation, print formatting and much more. Key Boardomatic v2 features include: Powerful Storyboarding and Thumbnail Templates for quick and easy creation of industry standard horizontal or vertical storyboards. Allows for both fully digital and scanned-image board creation. Digital Thumbsheet Tool etc....!!!!
For more information please visit
www.bauhaussoftware.com
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Absolute Textures Announces Townscape Collection !!



Absolute Textures Announces Townscape Collection !!
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- Absolute Textures has announced the release of its latest texture collection Townscape.The Townscape collection is ideal to create realistic scenes that reflect the familiarity that only small towns possess. This collection contains every aspect of town life. Absolute Textures makes available textures of houses, stores, malls, schools, fences, signs, and even garbage. No collection of town textures is complete without night textures. We have added a selection of night textures that enables artists to create realistic night scenes to accompany day time images.
Texture collection Townscape Link
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RENDERPAL 2004 SERVER V1.70 RELEASED



RENDERPAL 2004 SERVER V1.70 RELEASED And Renderpal 2004 WKS NOW freeware
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- Shoran Software has announced the next installment of RenderPal 2004 Server: Version 1.70. This newrelease adds several new features, including 4 new renderers (Maxwell, RenderMan for Maya, VRay for3dsMax and Blender), a helpful IP Cache, the ability to search for a specific render setting in therender set settings list, a handy Render to Print calculator and user-defined External tools. Thereare also several other changes and improvements, as well as some bug fixes.The full changelog as well as trial downloads and more can be found at
http://www.renderpal.com
RenderPal 2004 Workstation (which has been updated as well, bringing it to Version 2.60) is nowfreeware! Yes Ladies and Gentlemen, your eyes didn't fool you, everyone can now use the full versionof RenderPal 2004 Workstation for free.
Go grab your copy from http://www.renderpal.com/ !
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Monday, February 27, 2006

VUE PROVIDES ADVANCED SCENERY CREATION AND ANIMATION FOR ILM



ILM Relies on E-on Software's 3D Scenery Solutions For Upcoming Visual Effects!
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- February 27, 2006. Beaverton, Oregon and San Francisco, California: e-on software and Industrial Light & Magic (ILM), today announced that
Vue 5 Infinite, e-on software's natural 3D environment solution is currently being used by ILM for the production of some of the special effects in upcoming movie projects. Industrial Light & Magic, one of the world’s largest visual effects and computer animation companies, chose Vue because it filled a void in their existing tool set.

Friday, February 24, 2006

CROWD' Choreography Plug-in Tool For 3d Studio MAX !!



CROWD' Choreography Plug-in Tool For 3d Studio MAX !!
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CROWD IT Beta,Choreography
Plug-in Tool For 3d Studio MAX is available for free download.Managing different motion cycle for a crowd animation and the ability to use them and access them in a logical and quick way is a very critical and important task in crowd animation . Crowd IT has the ability to generate vertex animation libraries , store them as data files and reuse them several times for different agents in the crowd. While generating vertex animation data you can generate a video preview of motions that will help you choose the right motion when you apply it to sub Agents in the scene , which is a very critical task when you have to deal with so many different motion files .Crowd IT uses a Grid structure system which allows you to save sub Agents' data and reuse them on rendering time which makes it very fast to handle a huge number of geometry both in the viewport and on render time .
Download Crowd IT Beta for 3ds Max 8.0
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Animation Rigging Tutorial by Fahrenheit Digital !!



Animation Rigging Tutorial by Fahrenheit Digital.........Source: CGIndia
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- Fahrenheit Digital, LLC. Latest tutorial Over 8 hours of videos takes you by step through the tools and techniques used to completely rig a character from head to toe. All of the lessons are geared toward creating a rig with the features and flexibility expected in most feature animation studios are detailed these lessons.Drawing on years of production experience, Aaron guides you through numerous out-of-the-box Maya tools & techniques to rig a character typical of major Feature Animation studios from head to toe.Every chapter is complete and thorough, making sure that no step is missing or incomplete and no information skipped over.

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How U2 and Softimage Visualized "Original of the Species" !!



The New Face of Motion Capture
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- Studio Daily has published a nice article on thier website about the inside stuff and the VFX technique involved in making of U2 music video "Original of the Species," a song about realizing and celebrating inner beauty. Sharon Kennedy (Sdaily) ; Irish director Catherine Owens arrived at New York visual effects house Spontaneous armed with Greek and Roman paintings, all reference material for a video U2 had commissioned for its live show. One painting depicting a woman with plants trailing out of her mouth tied directly into the lyrics of “Original of the Species,” a song about realizing and celebrating inner beauty. Spontaneous, which had worked with Owens and U2 in the past on lighting schemes and videos to be shown during concerts, used Maxon’s Cinema 4D to mock up animation of a woman with flowers that grow out of...........
Read full featured article!!
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Visual Look Development CaseStudy With Star Trek Online!!



Visual Look Development CaseStudy With Star Trek Online
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Gamasutra.Com a leading online news resource for the game development industry has featured cover article on Star Trek Online's lead client engineer, Ian Pieragostini.Ian talks about the technical and procedural methods the Online team used to begin realizing in-game visuals . Ian describes some of the pre-production visual development work for Star Trek Online, and explains why and how it is helpful to determine the visual look of a game before you begin production on it. The article also boasts the first public screenshots from inside our game engine!
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Thursday, February 23, 2006

ambientLight Releases Plant & Trees Texture Bundle !!



ambientLight releases Plant & Trees Texture Bundle...............Source: CGIndia
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ambientLight is pleased to announce the immediate availability of the Plants & Trees Texture Bundle.This bundle contains 3 texture sets - Flowering Plants Vol 1 - 26 Plant Textures and Alpha Maps , Real World Tree Lines - 14 Panoramic Tree Lines and Alpha Maps and Small Architectural Trees - 24 Small Tree Textures and Alpha Maps . This pack is priced at £30.00 GBP a saving of 33% on the separate RRP's.More info is available on the product page : Plants & Trees Bundle Page
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MAAC - 24FPS - DeadLine EXTENDED !!



MAAC - 24FPS - entries deadline EXTENDED..........Source: CGIndia
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- Last date for entries now extended to 28 feb 2006 for the catgorey - 24fps Best 3d Animated short and 24fps best Animated short award.The 24fps Animation Awards is a celebration of animation excellence and a recognition of the best animation talent in India. Initiated by Maya Academy of Advanced Cinematics, the academic wing of Maya Entertainment Ltd. in 2003, the first 24fps Awards features visual effects as its main theme. Thirty five student animators took part in the first ever practical learning programme and contest which was supervised and monitored by a panel of expert Creative Directors from Maya Entertainment Ltd.
For more information please visit www.maacindia.com/24fps/contest.htm
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CGIndia News Tit' Bits !!


Some latest N not so latest News:

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"PepeLand" - A New Animation School, Opening Shortly (Barcelona) !!



PepeLand' A New Animation School Based in Barcelona, Spain.......Source: CGIndia
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- Pepe-School-Land Animation School, will be opening by September this year headed by Daniel Martinez Lara -
pepeland.com. Pepe-School-Land is a school focused in the creation quality animation shorts by studentsThe school is based in the beatifull Barcelona (Spain).The main goal of this 3D animation school is not only the teaching of the more recent 3D tools but also to encourage and develop new talents in this field.For more information please visit www.pepeland.com !!
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Wednesday, February 22, 2006

CGIndia Newswire : Cheetah 3D Version 3.0 Released !!



CGIndia Newswire : Cheetah 3D Version 3.0 Released.........Source: CGIndia
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- Press Release' 22. Feb. 2006; Martin Wengenmayer has Released the (Version 3.0) 3rd full version update of 3d modeling software CHEETAH 3D. One of the biggest enhancement is the new UV Editor and the UV unwrapping tools which allows assigning UV coordinates to even the most complex meshes. Version 3.0 even allow to paint your texture right in
Cheetah3D. You can choose between various pressure sensitive brushes and the basic drawing tools.Cheetah3D 3.0 finally also offers a PDF file loader. So it shouldn't be a problem anymore to move vector drawings and logos from almost every Mac OS X vector drawing app to Cheetah3D. Creating 3D logos was never easier. The workflow was also increased dramatically. For example you can now assign materials to polygon selections with a simple drag and drop of the material onto the polygon selection.Cheetah3D 3.0 is a Universal Binary. And it looks like that Cheetah3D was just waiting for the new Intel processers. Apples announcement that the Intel iMacs will be twice at fast was actually an underestimation. The iMac Core Duo easily beats a Dual G5 PowerMac. For More Information, Please Visit cheetah3d.com !!
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3DS Max Tutorial : Making Of Castle !!



Free 3DS Max Tutorial : Making Of Castle
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- Another free 3ds Max tutorial by David Lavoie. The making of Castle
is in .PDF format, in which David explained the techniques he used for modeling, texturing, lightning, rendering and composing. He used 3d Max + Vray and Photoshop.
Free 3DS Max Tutorial : Making Of Castle Link
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Animation movie, "FLUSHED AWAY" Teaser Trailer Released !!



DreamWorks' Animation movie, "Flushed Away" Teaser Trailer Released.........Source: CgIndia
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- DreamWorks' new Animation Movie, Flushed Away Teaser Trailer has been released. The Computer Animated Comedy "Flushed Away" blends the Aardman's trademark style and characterization with DreamWorks State-of-the-art Computer Animation, "Flushed Away" is madcap comedy set on beneath the streets of London. The tale of an upper-crust "Society Rat" named "Roddy", who lives the life of a pampered pet and flushed away into the bustling sewer world of "Ratropolis". There Roddy meets "Rita", an enterprising n adventurous rat, and the pair end up in a world of trouble in Ratropolis, dodging the sinister "Toad'-who royally despises all rodents" and his thugs.

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Synthetik Software's Studio Artist 3.5 Released !!



Synthetik Software's Studio Artist 3.5 Released...........Source: CGIndia
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- Synthetik Software has released Studio Artist 3.5, which the company claims is the first and only software program that can automatically paint, draw and auto-rotoscope. Studio Artist examines a source image or video and then re-renders it in the style you choose, automatically or interactively. And now with version 3.5, Studio Artist has been expanded to include automatic vector art and animation. Instantly make cool resolution independent vector animations from any Quicktime video source. Studio Artist 3.5 includes over 4000 paint presets plus hundreds of factory effects all completely editable. Apply any effect on a still image or video. Instantly create paintings, vector art, effect processed images or keyframe animations. Add warping, morphing, texture synthesis and much more. Anything that you can do with a still image can be applied automatically to a video source creating stunning one-of-a-kind effects.For more information, please visit
synthetik.com !!
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RedHot Apple "MacBook Pro" Notebook is Available !!



RedHot Apple Product, "MacBook Pro" Notebook is Shipping
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- Apple start shipping its new Notebook, Powered by a dual-core Intel engine.This is the first Mac notebook built upon the revolutionary new
Intel Core Duo — which is actually two processors (up to 2.16GHz) engineered onto a single chip. It provides 2MB of Smart Cache, L2 cache that can be shared between both cores as needed. It delivers higher performance in 2D and 3D graphics, video editing, and music encoding. And the new engine is only part of the story. MacBook Pro has a frontside bus and memory that, at 667MHz, runs faster than any previous Mac notebook. It’s the first Mac notebook with PCI Express, a Serial ATA hard drive and the ATI Mobility Radeon X1600 for superfast performance.
"MacBook Pro" Notebook is Shipping
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Tuesday, February 21, 2006

Some Free HDRI Maps Available for Download !!



Some Free HDRI Maps Available for Download !!
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- When it's about Realistic lighting and Reflection, HDRI Maps are always comes handy. HDRImap.com offering some free HDRI map sample for download like Free HDRI-Dock, Free HDRI-Marble Buildings, Free HDRI-Carwash etc useful specially for architectural Visualization.....Image formats are; 180° Sky Dome and 180° Sphere, also image size has been reduced by half from the original file from CD.
Download Free HDRI Maps
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Adobe Lightroom beta 2 released and now available for download !!



Adobe Lightroom beta 2 released and now available for download
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- Adobe has released Lightroom Beta 2, the second beta testing program in the evolution of their digital workflow software.Lightroom is Adobe's effort to engage the professional photography community in a new way, giving you the opportunity to kick the tires and shape the feature set of a new tool being created just for you. Ultimately, we want Lightroom to be truly built from the ground up by photographers, for photographers, helping solve your unique workflow challenges. A Windows version has been announced and will release late this 2006 year.
Download LightRoom Beta 2
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12 Tips For Runing 3D STUDIO MAX Faster !!



12 Tips For Runing 3D STUDIO MAX Faster.......
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- CG Underground has publised new article about, how to run 3ds Max Faster -by using simple tips and tricks by GARY SMITH. Many people have problems and get frustrated when 3dsmax freezes on thembecause of too many polygons in a scene, the lighting setups, and advanced textures all loaded in the viewport. Alot of people know where....................
Link!!
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Monday, February 20, 2006

3Delight 5.0 For Maya Available !!



3Delight 5.0 For Maya Available...........Source: CgIndia
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- 3Delight 5.0 is now, available for download.The package now comes with a Maya plugin (3Delight For Maya) that uses 3Delight for rendering. The plugin provides a user friendly interface to 3Delight as well as a customizable workflow and a RenderMan MEL binding. 3Delight is a fast RenderMan®-compliant renderer designed to produce photorealistic images for serious production environments. Some of its features include ray tracing, global illumination, motion blur, depth of field, subdivision surfaces, programmable shaders, quality antialiasing and antialiased multi-depth shadow maps. It is available for a wide variety of platforms, including Windows, MacOS X, Linux and IRIX. For more information, please visit
3delight.com !!
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Building Creatures Using ZBrush / XSI Tutorials DVD !!



Building Creatures Using ZBrush / XSI Tutorials DVD......Source: CgIndia
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- New DVD tutorials offering by The Gnomon Workshop, Inc. Continuing his Tethered Islands series, Aaron Sims shares his techniques for building a creature in ZBrush. Using ZSpheres to design the initial body structure, Aaron develops the character from scratch. He then demonstrates how to skin the ZSpheres and add details, color and lighting. In XSI, Aaron discusses the basics of rigging, weighting, and animating the imported creature from ZBrush. Finally he covers how to pose, light, and render the creature in an XSI scene.
Building Creatures Using ZBrush / XSI Link
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Lighting with GLSL Phong Model Tutorial !!



Lighting with GLSL Phong Model....
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- This tutorial shows how toimplement the Phong equations usingthe GLSL (OpenGL Shading Language). Point and spot light sources aredescribed as well as attenuation of light. All demos use the HyperionDemo-System (http://www.ozone3d.net/hyperion.php) to experiment Phongshaders..........Tutorial Link !!
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Friday, February 17, 2006

Tutorials XSI v5 CD-ROM : Modeling a Character Bust!!



Tutorials XSI v5 CD-ROM : Modeling a Character Bust.....
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- Asile Fx Released XSI 3d Modeling Tutorials.Take full control of SoftImage XSI and its powerful modeling capabilities, as you learn the ins and outs of modeling a character's head.
Gavin Goulden will show you the professional's techniques, as he works you through the modeling process step by step. You'll learn how to correctly work with polygons, sub-division surfaces, and a whole lot more. Learn what to do and what not do do, and understand what makes up a production quality character.
Asile Fx Released XSI 3d Modeling Tutorials Link
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