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Wednesday, February 21, 2007

Digital-Tutors Releases Training for Shave and a Haircut for Maya


- Digital-Tutors, an Autodesk Certified Publisher, today announced the availability of 'Introduction to Shave and a Haircut for Maya' - the newest release in an expanding library of interactive training for emerging digital artists using Shave and a Haircut, the ground-breaking technology that has been used in feature films such as "King Kong", "X-Men 2", and "Underworld 2". Artists can now accelerate the learning process and begin creating realistic hair and cinematic-quality imagery with Shave and a Haircut. 'Introduction to Shave and a Haircut for Maya' provides over 3 hours of project-based training to increase the artist's understanding of Shave and a Haircut for Maya and give their work a distinct visual edge. A trial version of Shave and a Haircut for Maya is included with 'Introduction to Shave and a Haircut for Maya' - providing students and professionals immediate access to explore the software.
"Digital-Tutors has created a fantastic overall guide to using and learning Shave and a Haircut for Maya, said Joe Alter, creator of Shave and a Haircut. "This is a great starting point for artists who are new to Shave and a Haircut for Maya, but artists already familiar with Shave and a Haircut will also find some useful tips and tricks to incorporate into their daily workflow," added Alter.
Popular highlights from “Introduction to Shave and a Haircut for Maya” include: Shave interface overview, using hair presets, creating hairstyles based on curves, growing and scalping techniques, styling Guide Hairs using Brush & Cut Tools, Guide Selection Modes, hair attenuation, popping hairs, working with various Attribute Maps, Shave Node overview, frizzing to create ruffled hair, kinking to create curly and wavy hair, utilizing Multi-Strand Properties to create trendy hairstyles, setting render options with the Shave Globals, exploring hair shadows and lighting techniques, rendering and compositing with Shave Buffer, rendering Shave Hair with mental ray, outputting hair passes, setting collision surfaces, driving Shave Hair with Maya fields, working with shave dynamics, hair instancing for alternative uses, duplicating and transferring hairstyles, and additional lessons designed to give artists a firm understanding of Shave and a Haircut for Maya.
For a full outline and pricing information of "Introduction to Shave and a Haircut for Maya" visit: www.digitaltutors.com/store/product.php?productid=2539

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