+ Just have stumbled upon this quite useful texture and material editing plugin for 3ds Max, i think Max users must find it pretty useful. NodeJoe is a plugin for 3ds max that allows you a quick, clear and easy way of working with textures and materials. It uses the 3ds max internal data structures to provide compatibility with all the materials and textures that work with 3dsmax™.
The plugin provides an intuitive, clearly arranged graphical user interface to create, analyse and modify materials and textures within 3ds max. The working area is zoomable and draggable, presenting an interactive preview of materials, including all submaterials and subtextures, as well as showing their dependencies between each other. You can create connections between different materials by "drawing" directly on to the surface. The integrated automatic layout provides a clearly aligned diagram - at your fingertips. Nodejoe will give you a clear overview of the relationship between existing materials within the current scene. Beginners are offered an easy introduction to the usage of materials with-in 3dsmax due to the clearly visible hierarchical structure. NodeJoe exists as a 32bit version for 3ds Max 6, 7, 8 and 9 as well as a 64bit version for 3ds max 9. Saved files are compatible between 32bit and 64bit versions, in so far as they can be opened with 3dsmax at all.
Download NodeJoe Public Beta 0.81