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Tuesday, May 15, 2007

CGNews Tid-Bits


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+ Evermotion has Released
Textures4ever Vol. 4, a textures pack for creating 3d visualization. Snip: For only 49 E you can get about 200 professional, highly detailed textures of clothes with bump and specular maps.. Why waste costly time for making something that you can have from the Evermotion. You may also like to download free sample textures in .pdf format.
+ 3DM3 posted Making of
Wonded Ork. "I was angry to sculp that fantastic creature. That was my first goal, to frame that wonded monster in mesh. I got started with a simple piece of geometry, and gradually building up volume and form."
+ Pre-Registration for ZBrush 3 is now made
available by Pixologic, Inc.
+ Digital Show 2 -
Now Open ; 100 images of fine digital artworks by top artists from around the world. The theme for this show is Psychedelia in response to Futuresonic's homage tothe seminal psychedelic events of 40 years ago.
+ Mobile Modeler has published an interview with 3d Artist
Andika Hermawan; who talks about making of BMW, his new digital art work.
+ Blender 2.44 has been
released, 3d sculpt and multi-res has revamped in this version and new Subsurface scattering material has been added to render materials like skin, marble or milk.
+ Low poly character modelling & texturing, is 3dtotal's new 3 part 3ds max
tutorial by Athey Nansel-Moravetz. Part 1 covers modelling the character.
+ AFK is proud to bring you the first initial release of Super Grass (Version 0.4b) a free
3D plug-in for Autodesk 3D Studio Max. This plug-in allows you to create single grass blades, grass bundles, grass lawn patches or complete grass lawns.
+ RayFire 1.1.6 a 3ds Max Script, which helps you to create shoot effect.
RayFire can push object using reactor, create holes on impact points in object in realtime. Also it can create smoke, debris, lights, decals, bullets or custom object predefined by you. RayFire can work with multiple animated objects and It can works with skinned or pointcached objects.
+ Atmosphere Visual Effects, the award-winning VFX house and leader in effects for sci-fi television programming, has just
completed work on season three of “Battlestar Galactica” (NBC Universal) as well as season three of “Stargate Atlantis” (Sony), for which the studio is set to begin work on a fresh batch of episodes for the Fall.
+ Industrial Light & Magic (ILM), a division of Lucasfilm Ltd.
announced today that it has come on board as the principle visual effects house on the new Marvel Studios production of Iron Man. Sister company Skywalker Sound, which houses EFILM's northern California outpost, completes the post production triumvirate.

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