One of the most advanced 3D content creation software products available, modo combines a powerful, real-time subdivision surface modeling engine with an artist-focused set of tools including 3D painting and a tightly integrated renderer that provides fully lit previews and extremely fast, production-quality rendering. Highlights of modo 301 include:
Comprehensive Release: modo 301 improves performance and strengthens capabilities across modo's core toolsets - modeling, painting and rendering - while further improving workflow. Two new core capabilities in modo have been added: true- 3D sculpting and the ability to animate items and their properties.
Precision Modeling and Sculpting: modo's world class subdivision modeler is further equipped to support the rapid creation of organic shapes and the construction of precise rigid models.
Fluid 3D Painting: Painting is now threaded for superior performance; paint strokes can seamlessly be applied across multiple images and even onto multiple UV maps.
“Unleashed” Rendering: The modo renderer now offers a new built-in capability for network rendering (cross platform) of high-resolution stills and animation sequences.
Superior Workflow: Artists and designers will enjoy even smoother workflow in modo due to further refinement of the physical user interface.