+ Digital-Tutors, an Autodesk® Authorized Publisher and leading provider in video-based training, today announced the availability of 'Rigging Quadrupeds in Maya' and 'Animating Quadrupeds in Maya'- the latest releases in a growing library of interactive training for emerging digital artists using Maya, the award-winning 3D modeling, animation, effects and rendering solution. 'Rigging Quadrupeds in Maya' provides 6 hours of project-based training and guides artists through Rigging techniques and the principles of building solution-based rigs, and animator-friendly controls for more efficient animating. 'Animating Quadrupeds in Maya' teaches artists time-saving animation techniques, the mechanics of quadrupeds, and principles for creating convincing quadruped animations with 3 hours of project-based training - An ideal learning solution for new and experienced animators and riggers.
Rigging Quadrupeds in Maya
Highlights from 'Rigging Quadrupeds in Maya' include: constructing effective hierarchies, developing broken hierarchy systems, building rigs from reference skeletons, building an FK spline system, incorporating MEL for speed, custom shelves for tools, Characters Sets, Sub-Character Sets, set driven keys, IK solvers for proper limb functionality, constraints, advanced hip control, painting weights, Connection Editor, reverse lock systems, muscle deformation with influence objects, corrective shapes for mesh deformations, and additional lessons developed for artists learning rigging.
Animating Quadrupeds in Maya
Highlights from 'Animating Quadrupeds in Maya' include: referencing footage and images, mechanics of quadruped animation, quadruped anatomy for animators, ghosting, Character Sets, adding follow-through, translating cycles forward, proper timing and spacing using rhythm, achieving believable weight, optimizing with Show Buffer Curves, Graph Editor, animating arcs, in-betweening, editing tangents, modifying tangents, animating in sections for efficiency, and additional lessons developed to teach artists a multitude of animation techniques.
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Labels: animation tutorials, Character Rigging, Maya Tutorials