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Friday, July 13, 2007

Voice-O-Matic for Autodesk Maya and Softimage | XSI


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Voice-o-matic XSI maya
+ Di-O-Matic, a leading character animation software developer, is pleased to announce the upcoming release of Voice-O-Matic for Autodesk Maya and Softimage XSI. Di-O-Matic boast Voice-O-Matic has been the leading lip synchronization extension for Autodesk 3ds max for over four years, providing clients with a simple yet powerful approach to getting some of the most well known CG characters—including Spiderman, Batman, Superman and Sonic—to talk and entertain audiences worldwide.
Based on the same underlying technology as the award winning extension for 3ds max, Di-O-Matic is currently engineering Voice-O-Matic to operate in Autodesk Maya and Softimage XSI workflow environments. Voice-O-Matic is the leading solution for creating believable lip synchronization animation in games development. Clients currently use Voice-O-Matic for CG feature film production, visual effects and television commercials. Many consider this truly unique application as their virtual lip synchronization assistant as one can easily tweak results with standard curve controls.
Maya and XSI users will soon be able to automate the lip sync process of their productions with ease. Voice-O-Matic takes lip synchronization to the next level by using an intelligent phonetic engine to cleanly break down audio files. Voice-O-Matic automatically assigns the correct phonemes to give voices to your characters in no time.
To learn more about Voice-O-Matic for Maya - Click Here
To learn more about Voice-O-Matic for XSI - Click Here

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