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Tuesday, August 07, 2007

Gelato 2.2


+ Rendering is the cornerstone of 3D creativity and the most performance-driven task in the production pipeline. From animation and visual effects to automotive and architectural design, the fastest way to streamline creative workflow is accelerate rendering to interactive speeds without sacrificing image quality. NVIDIA Corporation (Nasdaq: NVDA) has taken a major step forward in this regard by demonstrating its next-generation, near-real-time, high-quality rendering product with performance improvements capable of re-lighting 60 frames of a complex scene in 60 seconds.1 Along with a new release of NVIDIA® Gelato® GPU-accelerated software renderer and the announcement of the NVIDIA Quadro® Plex Visual Computing System (VCS) Model S4 1U graphics server, this advanced technology demonstration shows NVIDIA’s continued technical leadership in the field of high-quality rendering.
NVIDIA is also showing off its new NVIDIA Gelato 2.2 rendering software release, available now, which offers substantial performance improvements and many new features, such as faster raytraced reflections, more accurate subsurface scattering, enhanced texture conversion and improved support for the Autodesk® Maya® Hair feature. Gelato 2.2 rendering software also offers features such as an improved user interface and data exporting functionality along with enhanced Maya batch rendering. Gelato is well-suited for 3D software applications, including Autodesk Maya and Autodesk 3ds Max®, which require high-quality rendering for animation, game development, CAD, industrial design, and architecture. Basic Gelato 2.2 is available now as a free Internet download at www.nvidia.com/gelatozone.

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