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Wednesday, August 01, 2007

HDR Lighting in 3ds Max


+ AEC Magazine has published a very nice article by Darren Brooker, about interior lighting methods available within 3ds Max and explores the role of HDR in lighting your 3d scene with both 3ds Max and combustion. This is the last part of their four-part series on lighting in 3ds Max. In this, the last part of this series Darren explains use of mental ray to create High Dynamic Range (HDR) images, which can then be used to light and relight your scene, with the help of combustion.................................some real nice tips, so guys have a look...................Tutorial Link!

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