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Monday, October 22, 2007

3ds Max 2008 Review (vfxworld)


+ Autodesk has showcased and released its 3D modeling, animation and rendering software 3ds Max 2008 during SIGGRAPH 2007 in August, with host of new features and performance boosting upgrades and Now its time for Reviews!; by various CG websites and online graphics Magazines. First on the list is vfxworld online magazine, who recently published an 3ds Max 2008 Review by Ryan Lesser. Snippet from article: "2008. This is now my 11th version of 3ds Max that I have used and one of many that I have reviewed. It is sort of crazy for me to think that these powerful tools have been around for this long and just how much they have changed and improved. As my 3D tool of choice since back when it was called 3d Studio, this software package has seen me through a lot, including my recent projects Rock Band, Guitar Hero and Guitar Hero 2, as well as some fondly remembered projects such as Frequency and Amplitude. Things that my teams and I have struggled with early on are now history and the tools become more and more powerful by the year. Along with tool enhancements, Autodesk has focused these past years on making use of the drastic leaps and bounds that hardware has made in the past three years. This year's version of 3ds Max has taken on the new moniker of 3ds Max 2008 instead of using the typical "rev" number. This sent warning pings down one of my lead artist's spine when he found out. He is afraid that "Max," as we all lovingly call it, will just get marginally revved each year with no major accomplishments. If you have read my past reviews, you know that I"....So guys, if haven’t downloaded the recently released demo version of Max 2008 yet, than you may like to have a look on this article to satisfy your curiosity.
3ds Max 2008 Review

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