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Thursday, October 25, 2007

Creating V-Ray displacement maps | Tutorial


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+ Just have stumbled upon Philippe Steels blog, who recently posted very well explained tutorial/Tip about; How to create V-Ray displacement maps from hi poly tiling geometry. In this tutorial Philippe explains about making a displacement map out of complex geometry that can be then applied to any object, no matter his curvature (with the VRayDisplacementMod for example) to recover the hi poly look of the original tiling. Philippe is an architect as well as 3d architectural visualization specialist based in Brussels.

>> Tutorial Link

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