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Sunday, October 14, 2007

EarthSculptor - 3D terrain editor


+ EarthSculptor is an standalone application; used for terrains 3d modeling, mapping/painting and fast realtime terrain editing. The interface of EarthSculptor is exclusively designed for rapid 3d terrain development to meet the requirement of visualization experts, multi-media professionals and game developers. Beside, offering handy .OBJ exporter outputs (optimized 3d meshes), the EarthSculptor have many useful features such as;
- Multiple undo/redo editing
- 8 terrain tools: raise, lower, level, grab, smooth, erode, push and ramp
- Terrain Texture/Map sizes up to 4096x4096
- Automatic lighting and shadow map rendering
- Fast 3D hardware accelerated terrain rendering
- Edit textures and height-maps externally
- Developed for Windows® and OpenGL® hardware
....many more. The recent version 1.05 has been released few days back with some new features and addressed some major-n-minor fixes. To run EarthSculptor your video card must support basic vertex and pixel shaders. The free version with limited features is available for download.

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