+ RenderHeads has released "UVAutoRatio 2.0 Pro," an UV-mapping Plugin for Maya. UVAutoRatio 2.0 Pro is a tool for Maya artists to save them from the hours of work they often have to do when scaling UV coordinates manually to try get textures to be in proportion to the shape they're mapped to. Artists in the film and games industry spend hours manually scaling the texture coordinates of models to get them in the right proportion. This is not a particularly fun job. Wouldn't it be great if this tiresome task was automated? Enter UVAutoRatio Pro: the UV-mapping Plugin tool for Maya that automates all texture ratio tasks while still keeping the artist fully in control. UVAutoRatio 2.0 Pro has been designed by artists, for artists. This new version is a huge improvement over the first release and it's thanks to the support and ideas of all the users. The most requested feature: support for UV shells is now supported, allowing the tool to operate across multiple objects and multiple UV shells. The new faster algorithm means even extremely high polygon scenes can be processed within seconds. The compact user interface keeps the artist in control, while providing a smooth and intuitive workflow. For more information and download, please visit www.uvautoratio.com
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