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Sunday, October 19, 2008

Advanced Character Rigging in Houdini


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+ 3D Buzz is proud to announce the release and immediate availability of our Houdini Advanced Character Rigging DVD set! This two-volume series will walk you through the creation of a complex bipedal rig with state-of-the-art control systems that allow for complete control over the character. Along the way, you’ll see how to approach stretchy limbs, IK to FK blending, matching IK to FK and vice versa, dynamic parenting for shoulders and the head, and even a belly jiggle system that can be animated manually, simulated automatically, or blended to anything in-between! The first volume of the Advanced Character Rigging Series focuses on the creation of rig setups for the arms and legs of your character using a variety of features including stretchy bones, FK/IK blending, matching to FK and IK controls, and a customized setup for the wrist that combines IK positional control with full FK rotation!
The second volume is all about spinal setup, including controls for twist, stretch, and the ability to have the shoulders automatically follow the hips, or to be separated completely and move on their own. Similar controls are provided for the neck, allowing for easy individual controls if the animator so chooses. You’ll also see how to set up eyes, connect the arms and legs, and bring the whole rig together as a Houdini Digital Asset. Each volume is available and ready to ship now for only $79.99 (+s/h), along with a FREE streaming option for your purchase! Some restrictions apply, so be sure to check out our store for more details.
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Rigging I: Initial Character Setup and Limb Control
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Rigging II: Spinal Setup, Control Establishment and Finalization

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