Monday, April 27, 2009
+ Dover Studios, Inc. announced the release of Shake Techniques 2nd Edition, their latest visual effects training video. Shake Techniques 2nd Edition provides compositors with a variety of solutions that can be applied to everyday compositing challenges. The second edition has been completely updated and features crystal clear 1080p high definition video. Through a series of in-depth lessons, visual effects artists, Andrew Hazelden & Russell Hazelden, share tips and techniques that will help you create better composites in Shake. Essential topics include several approaches to stabilizing footage including the Stabilize node that uses motion trackers, and the SmoothCam node that uses optical flow technology. Learn how to use the Defocus node and see how it can be used to simulate a real lens by creating the Bokeh lens effect. Discover how to pull a key from a bluescreen shot by using the Keylight keyer and learn how to use the Keylight status mode to troubleshoot a key. Advanced topics include: creating a procedural animation using an audio file and an expression, and building a composite using an external matte with the SwitchMatte node. Demystify the topic of alpha channels by learning what the terms premultiplied and unpremultiplied really mean. For more information visit www.DoverStudios.com and watch the free preview. Shake Techniques 2nd Edition is available now as a download for $49.95 (US). Single user and multi-user site licensed versions of the video are available.
SONY Pictures Digital Productions and Animation Mentor put new twist on old tradition with new Online Mentor Program
+ Sony Pictures Digital Productions professional education program (IPAX), created in 2004 by the award winning visual effects and animation company to help train the next generation of talent at the leading computer graphics and animation schools, recently offered an innovative online mentorship program utilizing Animation Mentor's unique online training technology. The three month long mentorship program paired Sony Pictures Imageworks and Sony Pictures Animation professionals with student apprentices selected from the 18 current IPAX member schools for individualized online mentoring, training and guidance.
Animation Mentor's innovative mentor/apprentice teaching model and online learning platform enabled the Sony mentors to work with students on skills development and techniques. Tools included live video conference question and answer sessions with mentors, video guest lectures with industry experts, and eCritiques®, where mentors provided video commentary while drawing directly from the students' work to illustrate their concepts. Sony Pictures Imageworks produces visual effects and animation for live action films, all-CG animated features, hybrids, and 3D stereoscopic. Imageworks is currently working on G-FORCE, CLOUDY WITH A CHANCE OF MEATBALLS, 2012, CATS AND DOGS 2, and ALICE IN WONDERLAND among others, and most recently completed work on WATCHMEN. Sony Pictures Animation develops and produces animated feature films. Its next movie, CLOUDY WITH A CHANCE OF MEATBALLS, will be released in September 2009. Two artists who participated in the program, Josh Beveridge an animator at Sony Pictures Imageworks and Dan Sheerin sr. technical director at Sony Pictures Imageworks mentored students Raphael Sousa who attends Animation Mentor and Thomas Huang who attends the University of Southern California. For more information about IPAX and member schools, visit http://www.sonypictures.com/imageworks/ipax/.
Labels: 3d software
Monday, April 20, 2009
Labels: 3d software
Friday, April 10, 2009
Labels: Maya plugins
The contest is open to students of fashion, design, fine arts, advertising, marketing, graphic design multi-media, and all other disciplines in colleges around the world. The poster competition is run across five regions: China, North America (US and Canada), Russia, UK and Ireland (including Eire) and Europe & International (which also includes any countries not already covered by the other regions). Students should enter the competition for the region in which they study. The competition will take place in two phases. Winners of the Regional Competitions will go forward to an International Competition. The Grand Prize Winner wins $2,500 US. In November 2009, the regional winners’ posters will be part of a high-profile world-wide-web vote for The People’s Choice Award. The poster receiving the most votes wins $1,000 US. For more information, please - Visit competitions website
- The application, evaluation, or theoretical development of digital visualisation – e.g. procedural animation, motion capture, issues of realism and perception.
- Issues relating to the uncanny valley concept in relation to the creative, digital industries – e.g. computer games, 3D animation, multimedia.
- An evaluation of pedagogical approaches for digital media disciplines – e.g. teaching strategies, assessment procedures, and the development of new teaching tools.
- An investigation of ludological and/or narrative structures in computer and video games.
- Issues concerning formal, scientific evaluations of game quality.
- Other topics of particular interest include online communities, new approaches for the creation of 3D art, and the design and contextual analyses of digital visualisation.
Papers should outline original work and clearly describe the method(s) used and its application in the context of creative digital industries and/or visualisation. All papers will undergo double-blind peer-review. Authors will be notified on the dates given below. Accepted papers will be published on a DVD of SAND’s conference proceedings in November 2009 and selected authors invited to introduce their paper at the SAND 2009 conference. Deadline for submiting papers is on June 29th, 2009. Notification of paper acceptance and reviewers’ comments: September 25th, 2009. Final submission date for revised papers: October 30th, 2009.
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Labels: Awards and Events
One of the most significant musical theatre companies in the United States, Goodspeed is a perfect example of how this kind of advertising is so effective in the world of performing arts. Cinevative shot the live action footage with the Panasonic AG-HVX200A outfitted with P2 cards. The 3D elements were rendered in Cinema 4D and composited in After Effects. Magic Bullet Suite was used to finish the stylized look of the period. Post production was completed on an 8-core Power Macs with AJA Kona cards. The spot will run throughout April 2009. For more information about Cinevative, please visit www.cinevative.com
Labels: Animation - Vfx
Friday, April 03, 2009