+ 3D artists everywhere are applauding the just-announced GoZ for modo® feature from Pixologic, which improves the workflow between ZBrush, Pixologic's premiere organic sculpting and texture tool, and modo, the 3D modeling, painting and rendering software from Luxology®. Luxology and Pixologic worked closely together to optimize the mesh geometry transfer between these two computer graphics applications to give users a more seamless and combined workflow. GoZ is a feature within ZBrush that automatically transfers mesh geometry and normal, displacement, and texture maps into modo and back again. This ability to easily move between two complementary applications offers tremendous freedom to artists, who use each product at different phases of the creative process. With GoZ, modo can be used to create a base model, such as a human head, to provide the basic anatomy. This model can then be instantly transferred to ZBrush via GoZ for brush-based addition of scars, warts and wrinkles. The enhanced model can then be passed back to modo to create the final rendered output files. GoZ™ from Pixologic is currently available as a feature of ZBrush3.2 on Mac OSX and will be available in the upcoming ZBrush 4 for the Mac and PC, shipping fall 2009. ZBrush retails for USD $595. Additional information regarding GoZ is available at www.GoZBrush.com
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