RayFire Tool 1.45 Plugin for 3ds MAX
Advertisements

+ Anselm von Seherr, FX artists from Germany and the developer of RayFire has announced the release of RayFire Tool 1.45 Plugin for 3ds MAX 9 , 2008, 2009 and 2010. RayFire with it´s new features was recently used in Roland Emmerichs 2012 to fragment buildings and environment. Blur Studios also used RayFire for there latest Cinematic for "Star Wars: The Old Republic" RayFire Tool gives You ability to shoot, destroy, demolish, crash, ruin, break down, cause havoc, blow up, burst, detonate, explode.
RayFire 1.45 New Features list:
# Glue. Allows you to glue objects together and break connection between them during simulation. Three types of glue available.
"Glue demolished objects" - glue together demolished and fragmented objects
"Glue objects in groups" - glue together objects in groups
# Deformable\Pointcached objects support. Allows you to use deformable objects as Unyielding objects and affect on simulated objects.
# "Simulate by timeslider" checkbox. Allows you to create simulation by manually dragging timeslider. Useful for simple quick simulations.
# Edited User Interface. All rollouts logically separated from each other.All shooting rollouts now in one tab. All fragmentation rollouts in another. Reactor rollouts in third and so on.
Labels: 3ds Max, 3ds Max plugins

.





