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Monday, August 03, 2009

finalRender R3 on Hardware


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+ cebas VISUAL TECHNOLOGY Inc. a leading provider of CGI and VFX rendering software, and Progeniq, a leader in optimized hardware accelerated computing solutions, today announced the availability of their hardware-accelerated solution for Hollywood CGI/VFX studios, initially powering cebas’ finalRender, the rendering system of choice at Uncharted Territory which recently completed VFX production for Roland Emmerich’s “2012” movie. Progeniq's hardware accelerated platforms provide over an order of magnitude speedup, at a fraction of the power consumption and space needed by typical server farms or workstations used by CG artists. Progeniq accelerated solutions have already allowed end users around the world to slash their compute infrastructure costs and complete their projects faster, with the best in class performance-per-dollar and performance-per-watt.
By teaming up, Progeniq and cebas VISUAL TECHNOLOGY Inc. were able to develop a whole new approach to hardware accelerated rendering, physics simulation, particle effects as well as image manipulation effects usually done in post production stages of a movie. Both engineering teams of Progeniq and cebas VISUAL TECHNOLOGY Inc. were able to achieve immense speedups in rendering complex scenes with finalRender by using the latest in re-configurable processors and advanced rendering algorithms incorporated in finalRender and Progeniq RenderBoost hardware acceleration technology. At the SIGGRAPH 2009 exhibition, both companies announce their world premiere of a hardware accelerated rendering solution based on finalRender and RenderBoost. This will be expanded with further releases to even more broadly optimize and accelerate other movie production tasks in entire CG workflows under the companies’ Accelerating Hollywood Initiative.
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