+ Dover Studios, Inc. announced the release of Maya Hypershade Workflow 2nd Edition, their latest visual effects training video. Maya Hypershade Workflow 2nd Edition unlocks the secrets of the Hypershade by taking artists through a series of in-depth lessons that focus on creating shading networks in Maya by connecting render nodes in the Hypershade. The second edition has been completely updated and features crystal clear 1080p high definition video.
Visual effects artists, Andrew Hazelden and Russell Hazelden, share workflow techniques that will save you time and help you work more efficiently when using the Hypershade in Maya. Essential topics include: understanding shading groups, linking render nodes using the connection editor, graphing shading networks, working with file textures, assigning materials to objects, exploring the use of both 2D and 3D procedural textures, and using the IPR Renderer to preview the look of shading networks in real time. Discover how to combine file textures to create a realistic tree leaf by using a technique called stencil mapping. Learn how to add surface relief to models with bump and displacement maps. No steps are left out and every detail is explained with easy to follow step-by-step instructions. Advanced topics include: converting a displacement map to a polygon surface, fine tuning feature based displacement, and working with alpha gain and alpha offset values to control the depth and scale of displacement mapped surfaces. Maya Hypershade Workflow 2nd Edition is a comprehensive guide to using the Hypershade that no artist should be without. For more information visit www.doverstudios.com and watch the free preview. Maya Hypershade Workflow 2nd Edition is available now as a download for $49.95 (US). Single user and multi-user site licensed versions of the video are available.
Labels: Maya Tutorials