Wednesday, January 30, 2013
+ Golaem releases Golaem Crowd 2.2, facilitating distributed rendering and supporting Solid Angle’s Arnold. Golaem Crowd, the crowd simulation plugin for Maya.It includes support for Solid Angle's Arnold as well as improvements to ease crowd rendering. Golaem Crowd 2.2 introduces Golaem Crowd Render, encapsulating all Golaem Crowd rendering proxies in a single installation package for easier deployment on render farms. Procedural rendering plugins and proxies are still free to use on an unlimited number of rendering nodes. Golaem Crowd 2.2 includes new procedural shaders for automatic diversity generation in crowds. They are available for Arnold, Mental Ray, Renderman and V-Ray. All procedural rendering plugins have also been enhanced to support multitexture, opening the way to sophisticated texture variations in crowds.