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Friday, March 27, 2015

Golaem Crowd 4.0 Released


+ Golaem Crowd is being used by more than hundred vfx studios worldwide. The newest releases include Dracula Untold (Framestore), Hercules (Milk VFX, Cinesite), 22 Jump Street (Pixel Magic)... Golaem Crowd helped them ramp up on crowds and deliver great projects quickly. Golaem Crowd 4 provides more advanced features with the same ease of use and facilitates the interaction of the crowd simulation with other elements in the shot: open access to simulation data, curve driven simulation, simulation cache scrubbing and editing… Artists can now take dailies requests into account immediately, without going back to the simulation, and get their shots validated in no time. 
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Tuesday, March 24, 2015

Pixar Releases Free Non-Commercial RenderMan


+ Pixar Animation Studios today released its Academy Award®-winning RenderMan software for non-commercial use. Free Non-Commercial RenderMan can be used for research, education, evaluation, plug-in development, and any personal projects that do not generate commercial profits. Free Non-Commercial RenderMan is also fully featured, without watermark, time limits, or other user limitations. Featuring Pixar’s new RIS technology, RenderMan delivers extremely fast global illumination and interactive shading and lighting for artists. Currently in use at many studios, RIS is fast, robust, and changing how movies are made. Today, exactly the same technology is available to all users of Non-Commercial RenderMan.
 In conjunction with the release, Pixar has also launched a new RenderMan Community site where users can exchange knowledge and resources, showcase their own work, share assets such as shaders and scripts, and learn about RenderMan from tutorials created by the best in the community. The RenderMan Community site is an example of Pixar’s ongoing commitment to making the film industries finest rendering tools accessible to anyone working in visual effects, animation, and visualization. “The latest release of RenderMan is a technological reinvention. It’s the result of focused research and development at both Pixar and Disney, and these advancements are now freely available to the visual effects and animation community through Non-Commercial RenderMan.” said Dr Ed Catmull, President of Pixar and Walt Disney Animation Studios, and also one of the founders of the original RenderMan architecture. 
“We look forward to seeing what our users create.” “We’ve recently begun to see some final images for ‘Finding Dory.’ It’s our first feature using RenderMan’s RIS technology… and it’s just unbelievable,” said Andrew Stanton, Director, “Finding Dory.” “RIS has opened so many new creative possibilities for us; we’re creating images that were previously impossible for us to achieve. It really is looking spectacular.” 
Those interested in exploring Free Non-Commercial RenderMan are invited to go to the RenderMan website and download a copy. http://renderman.pixar.com/view/non-commercial-renderman