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Monday, April 28, 2008

3ds MAX + VRay Tutorial :: Time is running


+ CGIndia bring you another quite Useful tutorial, continuing our efforts to bring Free 3ds Max tutorials for CGI visitors, who use 3ds Max. The tutorials is created by CG Artist Jan K. Vollmer who shows us Making of "Time is running" using 3d Studio Max + VRay. The Vray Materials, lights and rendering settings are explained with the help of screenshots. Vollmer said: "Everything is modeled in 3ds max 2008 mostly from standard geometry and some splines with lathe like the lampshade. Modeling is not my favorite so I want to show the material and the scene and rendering setup with vray 1.5.SP1." If you like to share your knowledge with CG Community and like to write tutorials/Makking-of, we will be glad to feature them on our website along with description about author and website link. Send your tutorials to cgindia[@]gmail.com.

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Monday, March 24, 2008

CG Academy releases two new 3ds Max Training DVDs



+ CG Academy releases two new 3d Studio Max Training DVDs named "Animation Fundamentals 1 : The Core Principles" and "HLSL Shader Creation 2: Light & Shading Models" for 3ds max users.

Animation Fundamentals 1: The Core Principles
Its by award winning and production proven characte animator, Simon Thistlethwaite. This DVD forms part one of a two part series that will introduce you to the fundamentals of animation in 3dsmax. In this first DVD, Simon, our instructor, will focus on the core principles of animation. He will teach you about such topics as timing and spacing, mass and weight, overlapping action, anticipation, follow-through and much more. This DVD sets the foundation for this series, and in DVD2 our focus will move on to character animation principles and skills necessary to bring a fully believable animated character to life.
HLSL Shader Creation 2: Light & Shading Models
HLSL Shader Creation 2 is written by Ben Cloward. Ben is a pipeline TD at Bioware games, probably one of the best known PC gaming brands there is. In this second DVD in our HLSL Shader Creation series, Ben Cloward explores how you can create the main building blocks of a lighting and shading system in HLSL. He shows how you can build shaders to represent the Ambient, Diffuse and Specular components of surface shading. How to enhance your Ambient shading by using a combination of convolved HDRI environment maps and baked Ambient Occlusion. Ben also shows you how to create Point, Directional and Spot light sources. And we wrap up with a practical exploration of some of today’s standard surface shading models, including Phong, Blinn, Cook/Torrence and Oren/Nayar.

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Saturday, January 19, 2008

Introduction to Mastering 3ds Max: The Fundamentals


+ Below is the first introductory first video of Mastering 3ds Max: The Fundamentals, developed by 3dbuzz. Fundamentals is a massive 110 hour training course for 3ds Max engineered by 3dbuzz to turn you into a proficient 3d studio Max user.

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Monday, January 14, 2008

Reactor beginner tutorial


+ Reactor Beginner tutorial for 3ds Max users which explains an simple process of creating animated sequence of ; Car crashing through a wall using reactor, only for 3ds max 7 or up users and no 3d modeling is required.

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Thursday, October 04, 2007

3ds Max Advance Materials Tutorial



+ CGIndia bring yet another very Useful and Free tutorial for 3ds Max Users. And this time CG Artists and 3ds Max Instructor Mario Malagrino shows us; How to create 3dsmax Advance Materials for Car paint and/or any other high Gloss Industrial Design product. You can use these advance Materials on any product design, especially for 3d mobile phones, mp3 players, bikes....or simply for a concept car. If you like to share your knowledge with CG Community and have any tutorials, we will be glad to feature them on our website along with description about author and website link. Send your tutorials to: cgindia at gmail.com.

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Wednesday, August 01, 2007

HDR Lighting in 3ds Max


+ AEC Magazine has published a very nice article by Darren Brooker, about interior lighting methods available within 3ds Max and explores the role of HDR in lighting your 3d scene with both 3ds Max and combustion. This is the last part of their four-part series on lighting in 3ds Max. In this, the last part of this series Darren explains use of mental ray to create High Dynamic Range (HDR) images, which can then be used to light and relight your scene, with the help of combustion.................................some real nice tips, so guys have a look...................Tutorial Link!

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Sunday, June 10, 2007

3ds MAX Tutorial - Advance Illumination



+ CGIndia.org bring you yet another quite Useful and Free 3ds Max tutorial for 3d studio Max Users. The tutorials is created by CG Artist and 3ds Max instructor "Mario Malagrino", who shows us how to achieve Advance Illumination in 3d Studio Max. If you like to share your knowledge with CG Community and have any tutorials, we will be glad to feature them on our website along with description about author and website link. Send your tutorials to cgindia[@]gmail.com.

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Saturday, April 28, 2007

3ds Max + DeepUV Tutorial : UV MAPPING



+ CGIndia.org bring you quite Useful and Free tutorial for 3ds Max and DeepUV Users. This
can be used with other 3d software like Maya, XSI, Lightwave etc along with DeepUV. The tutorials is created by CG Artist Ziv Qual who shows us the easy way of precise UVmapping using DeepUV along with any 3d software. If you like to share your knowledge with CG Community and have any tutorials, we will be glad to feature them on our website along with description about author and website link. Send your tutorials to cgindia[@]gmail.com.
3ds Max + DeepUV -
UV Mapping Tutorial

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Thursday, March 01, 2007

3DS MAX Tutorials : Organic 3D Modeling


Tags: . - CGIndia bring you quite Useful and Free Video Tutorials for 3ds Max Users. The video tutorials is created by CG Artist Eric Maslowski who shows how to Create Realistic "HEAD" using . This series of tutorials goes over the process of organic modeling in Max in great detail and the 1st part covers 3d modeling of Head. If you like to share your knowledge with CG Community and have any tutorials, we will be glad to feature them on our website along with description about author and website link. Send your tutorials to cgindia[@]gmail.com.
3ds Max Tutorials - Organic 3D Modeling

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Monday, February 19, 2007

V-RAY TUTORIAL - Studio Lighting


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- CGIndia brings to you a new V-Ray Studio Lighting Tutorial, especially for the guys who want to get photoreal. In this V-Ray + 3ds Max tutorial, Kádas Géza explains in step by step method of lighting the interior scene. Geza with the help this tutorial explains the various stages involved, in the creation of photorealistic 3d Rendering.
- Making the environment
- Placing the lights
- Setting up V-Ray for tests
- Shaders / Materials
- Setting up VRay for final rendering
- Post-work in Photoshop
Learn Studio Lighting:
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Monday, February 12, 2007

3DS Max Video Tutorial : 3D Modeling Car Rim



- CGIndia bring you quite Useful and Free Max video tutorial for 3ds Max Users. The video tutorials is created by CG Artist Travis Williams who shows how to 3d model a Rim of Car using 3d Studio Max. If you like to share your knowledge with CG Community and have any tutorials, we will be glad to feature them on our website along with description about author and website link. Send your tutorials to
cgindia[@]gmail.com . This is quite a useful 3ds max tutorial which explains, the 3d modeling process of a Car Rim in a very detailed manner and reference files are also available for download.
So have a look.........
Car Rim Tutorial!
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Two 3ds Max Video Tutorials For Beginners



- CGIndia bring you two quite Useful and Free Video tutorial for 3ds Max Users (beginer level). These video tutorials are created by very young CG Artist Juncu Remus Gabriel. If you like to share your knowledge with CG Community and have any tutorials, we will be glad to feature them on our website along with description about author and website link. Send your tutorials to
cgindia[@]gmail.com. You learn modeling and texturing tips for : 1) How to make a basketBall 2) How to Make a Highway.
Happy Learning - 3ds Max tutorialsVideo

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Monday, February 05, 2007

Three-point lighting In 3dsMax *



- Computer Arts has published a new 3ds Max tutorial explaining the Concept of three-point Lighting in Max. Basically the principle of Three-Point Lighting is quite old and used by most of the people in photography (still/moving) and can be used with any 3d software. Although the three Point lighting technique works well in most of the 3d scenes for a close-up shot, I suggest; you may also experiment by using an Omni (ambient only) as filler light representing light from atmosphere (sky, second bounce, reflected ,etc) along with a main light source.. Snip: "A firmly established convention in cinematography, three-point lighting has also become one of the foundations for CG lighting. 3D World shows you how to master the basics of this flexible technique in 3ds Max 8". The tutorial is in .pdf format and available along with the support files..............3-Point link!!
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Tuesday, January 23, 2007

3ds Max NURBS phone Modeling Tutorial



- For promoting the use of their product Power NURBS for 3ds Max , NPOWER Software's has been publishing a series of NURBS
and the latest among them, is NURBS Phone modeling Tutorial which explores the full range of Solids modeling and Surface Modeling tools included in the latest release of Power NURBS PRO for 3ds Max. The video features includes Power NURBS Booleans, Power NURBS Extrude, Power NURBS Fillet, Power NURBS Sketch, Power NURBS Cutter and the Power NURBS Detailer just to name a few. This tutorial requires the Power NURBS Pro Plug-in for 3ds Max. The Trail version of the as well as the 3ds Max start files are available for download.
NPower Software's boast Power NURBS unique hybrid approach fuses the next generation NURBS surface construction technology with the industry’s leading Solids modeling technology bringing an unparalleled modeling experience to the 3ds Max Platform. Power NURBS modeling environment is designed to provide artist intuitive access to complex advanced modeling tools allowing you to expand your creative potential beyond the polygon world.
3ds Max Nurbs Phone Modeling -
Video Tutorial Video

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Tuesday, November 28, 2006

3DS Max Tutorial - Making Digital Radio*


- CGIndia features a new 3d modeling tutorial for 3ds Max users. In this 3ds Max tutorial Jamshaid take you through the process of creating 3d model of a digital Radio and explains each step with the help of images and write-up. Snip: "Hi, My name is Jamshaid Raza and this is my first tutorial which I’m writing for cg-india.com. In This 3ds Max Tutorial, I will try to explain about the 3d modeling process with an easy to learn step-by-step method using images and write-up. Anyone with basic knowledge of 3ds max can"..!
Go to the digital Radio Max tutorial main page --> 3ds Max tutorial (digital Radio)

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Friday, October 06, 2006

The Making of - "A Morning In Province" Using 3DS Max + V-Ray



- The Making of -"A Morning In Province" is new featured 3ds Max + V-Ray Tutorial by Julien Chiari, who explains the steps he have used in making of " A Morning in Province". Snip: For this 3D Scene, I have took reference from a very nice Photograph, which i have found in a magazine. The whole 3d Scene is done in 3D Studio Max and using
Rendering engine for Achieving realisim in the scene. I have divided the whole process into four parts: , Texturing.........Tutorial Link!!
Related Posts:
Making of Maybach 57
The Making of Galaxy Explorer 3d SpaceShip
3DS Max Tutorial - 3d modeling And Rigging “Quad Bike”
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