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Tuesday, April 08, 2008

Maxwell Render™ v.1.6.F6 For CINEMA4D



+ Next Limit Technologies has Released Maxwell Render™ v.1.6.F6 plugin for C4D. Its a plug-in interface between it´s advanced light simulator Maxwell Render™ and
Cinema 4D, allowing users to render their models and scenes with Maxwell Render. With the Maxwell Render plug-in for C4D, users simply model their scene in Cinema 4D, apply materials and other settings inside Cinema 4D using the plug-in, and render the scene.
The Version 1.6.F6 Update offers :
- Non-active cameras bug fixed. The cameras were exported with X and Z coordinates swapped.
- Slow viewport after importing Maxwell materials fixed.
- The Cinema4D Texture Paths in Preferences are used to look for missing
textures in materials and are also passed to MXCL. Furthermore, when writing the MXS file for rendering, a check is made to ensure all textures referenced in the materials are found. If any texture is missing, a dialog pops up to choose a replacement texture. If the user picks a texture, its path is used to look for other textures.
- Fixed bug with animation driven by expressions and /or tags (e.g. Align To Spline tag)

- Fixed bug in animation: no longer materials are lost after the first frame when saving animations.

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Friday, November 30, 2007

Maxwell Render 1.6



+ Next Limit Technologies is proud to announce the release of an update for its revolutionary rendering software: Maxwell Render version 1.6. Extensively tested, Next Limit is confident that this update will be well-received by Maxwell Render users around the world. Version 1.6 – available today for existing customers – brings new features and improvements, including the much-anticipated Maxwell Displacement, Instances, multithreading voxelization, new plug-ins, network improvements and much, much more. Maxwell Render 1.6 also includes a free pack of Dosch Design HDR images, exclusively for Maxwell Render license holders. This HDRI pack will be made available for download soon after the 1.6 release, and all customers will be notified by email.
Maxwell Render 1.6 and the updated plug-ins are available for download from the usual customer download area. The public release of Maxwell Render 1.6 will take place some days after the client release, when the demo will be re-enabled so that non-clients can test drive the new version. Please take a look at the attached list of Maxwell Render 1.6 highlights. A complete Maxwell Render features list and other additional information, including images, will be made available on the official website www.maxwellrender.com after the public release.

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Saturday, April 21, 2007

Maxwell Render™ 1.5



+ Next Limit Technologies is pleased to announce the upcoming release of Maxwell Render™ 1.5. The release, scheduled for mid-May, will bring a great number of improvements, new features and enhancements for new and existing customers, including:

- Core enhancements: Key parts of the engine have been rewritten, resulting in many fantastic improvements, bringing the quality of rendered images to a completely new level. Memory handling has been greatly enhanced. This version uses much less memory than version 1.1, making it possible to render at very high resolutions (for example at 8000 x 6000 with less than 2 GB of Ram) without losing quality. As a consequence of the core enhancements, memory-intensive tasks such as glare, Multilight™ with a lot of emitters, large geometries and a lot of heavy textures are improved. Additionally, MXI files can always be re-rendered/ resumed and the size of the MXI files is around 3,5 times smaller in the new version.
- Maxwell Studio and the Maxwell Material Editor have been rewritten, resulting in great improvements in usability and performance and better “look and feel” and workflow for the users.
- 32 bits output: It is now possible to set the output image format to HDR directly inside Maxwell Render™.
- Network: Maxwell Render’s networking option has been vastly improved and optimized, making it more stable and faster, with the possibility for users to see a coop preview image, a preview image of each node and to select machines by name or IP.
- Linux version: A Linux version will be available with 1.5.
- Plug-ins: All our current plug-ins are compatible with ™ 1.5, and many of them have been further improved. Especially the has seen major optimizations.

Why 1.5?
This is a significant upgrade to Maxwell Render™ 1.1 on many levels and this release deserves to be positioned accordingly. “1.2” just doesn’t underline the importance of this release. However, Maxwell Render™ 1.5 is a FREE upgrade for existing users to reward them for their support and loyalty. Many parts of Maxwell Render™ have been improved and re-written. The core Render Engine has seen key enhancements in some of the most important parts. Maxwell Studio and the Editor have been re-written from scratch. The feature list has been extended and improved, including more innovative features for realism and render quality, and new plug-ins. Huge optimizations have been made in memory handling, and the performance, stability and usability have all been enhanced. Pricing has been maintained but we have radically changed the licensing policy to embrace current and future hardware trends. Collectively, these result in a significant upgrade from 1.1 and we are proud to name this version Maxwell Render™ 1.5. For the latest news, information, or a demo version of the software, please visit www.maxwellrender.com.

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Friday, April 13, 2007

Maxwell Render Plugin For SketchUp 6.0


+ Next Limit Technologies is pleased to announce an updated version of the Maxwell Render plug-in for SketchUp 6 for Windows and OSX. Some impressive improvements and enhancements of Maxwell Render Plugin includes:
- Maxwell materials are now assigned to materials as opposed to geometry.
- Basic Maxwell material parameters can be specified directly inside SketchUp dialogs without the need to use MXM files.
- HTML-based panels for Maxwell Render parameters added: it is now much easier to set camera /environment / parameters for the scene.
- Support added to separate individual faces/groups/components sharing the same material into separate Maxwell Render objects.
- Maxwell Render camera field-of-view matches the field-of-view of the SketchUp camera if a Photographic Still 35mm camera is used in the Film&Stage plug-in of SketchUp.
- Names of individual materials are properly converted from SketchUp to Maxwell Render.
- Maxwell Render export help can be opened directly from the Ruby SketchUp plug-in.
- Fix: Normals were inverted when flipping components/groups – fixed.
- Fix: GMT offset was wrong on Intel Mac computers – fixed.
- Fix: multiple identical materials are no longer generated.
- Fix: AutoMXM support on OSX was fixed.
Next Limit’s CEO Victor Gonzalez said: “We are happy to release yet another update for the SketchUp plug-in, showing the unlimited potential of the Maxwell Render and SketchUp recipe. We will continue to build, integrate, and improve this combination even further.” Maxwell Render users can download the updated SketchUp plug-in from the regular customer download area. For more information and trial download visit www.maxwellrender.com !!

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Thursday, March 01, 2007

Maxwell Render for Rhino 4



- Next Limit Technologies is pleased to announce the release of Maxwell Render for Rhino 4. This versatile new plug-in has received excellent feedback from beta-testers, including the McNeel team, who acclaimed it as "the best plugin in Rhino history". Some impressive new features includes; Complete Maxwell Render Scene creation, management, and rendering without ever leaving the Rhinoceros environment, Support for the built-in Rhino 3D Animation Tools, Maxwell Material and MXM browsers with fully resizable Material thumbnails, drag-and-drop functionality and many more.

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Wednesday, January 31, 2007

Maxwell Plug-ins Updated again


- This is annoying......they are working overtime or may be it is a great way to be in the news by updating the software step by step .01, .02, .03, .033 bla bla.....anyways Maxwell render plugins for 3ds Max, Maya and SketchUP has been Updated. If you still don’t know about it,.. "Maxwell is a new render engine based on the physics of real light. Its algorithms and equations reproduce the behavior of light in a completely accurate way" <-- they Say (NextLimit). Dont ask me, I really don’t have a clew.
Download updated demo - Plug-ins

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Friday, December 08, 2006

New Maxwell Renderer plug-ins available for Maya, Cinema4D and 3Ds Max



- Next limit technologies has released new and hughly improved Maxwell Renderer plug-ins for Maya, Cinema4D and 3d studio Max. The new
Maya plug-in offers seamless integration with Maxwell Render, support for Maya native materials, a better workflow and more. An improved workflow and better integration are both part of the C4D updated plug-in, which also includes many new commands and support of native C4D materials. The updated 3ds Max plug-in offers many new features and improvements in workflow and integration like support for the 3dsMax Standard material, new Maxwell Material, support for normal 3dsMax cameras... Versions 7.x, 8.x and 9 are supported. You can find a full features list and a plug-in video at http://www.maxwellrender.com .

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Monday, November 13, 2006

Maxwell Render, New Update For Maya 6.5, 7 & 8 Plugin Available soon



- Do you smell what.......Next Limit is Cooking???....Yeah the official word is out; Maxwell Render Plugin for Maya 6.5,7 & 8 will be available soon. Just got the email from 'Corneliu Ticu', member of the Next Limit Tec. developer team working on the new Maya 6.5; 7 and 8 plugin for maxwell render. He sugguested that we should'nt miss the MaxwellRender's Maya workflow movie (QT), which is available on there website.............
Direct Link!!
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Friday, October 20, 2006

MAXWELL RENDER 1.1 OSX UNIVERSAL BINARY EDITION



- Next Limit Technologies is pleased to announce the release of Maxwell Render 1.1 OSX Universal Binary Edition, which includes native support for OSX Intel machines. It is also a performance and bug-fix release for existing ppc machines so it is highly recommended for all OSX
users. When you install this release it is very important to delete any previous versions from your machine and update your plug-ins to the latest versions to ensure a smooth installation and working process. Many changes and improvements have been made to the different applications. The following plug-ins are currently compatible with the Universal Binary Edition: Cinema4D PPC, , Maya, and LightWave 3D.
Fill the following form to download it.
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Monday, September 04, 2006

Maxwell Render Contest*


Deadline October 31st 2006
- Maxwell Render dot it, in association with Next Limit Technologies has announced "The first Maxwell Render Contest". The contestants are asked to create a highly detailed interior 3d scene with at least five furniture objects (starting from a real picture). The choice of scene and reference is freely left to participants: the main judging parameters will be the photo matching, the scene complexity and the number of............more!
Related Posts:

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Tuesday, August 08, 2006

MAXWELL Materials Exchange Website Online Now



- Next Limit Technologies is pleased to announce the launch of a ground-breaking Maxwell Materials Exchange (MXM) website http://mxmgallery.maxwellrender.com/ for its render engine Maxwell Render, The Light Simulator. The site has been created as a meeting point for those who want to share their Maxwell materials with other users. You will find hundreds of stunningly realistic materials to use in your scenes. And the good news is: you get it all for free. The materials work cross-platform so that it does not matter in which application they have been created. All materials can be used in any other application, by any other user.
All you have to do is go to the website and get registered. Once that’s done, you can go ahead and upload and download as many materials as you like. This is your chance to share your impressive creations and learn from the talents of others. Please also have a look at the material upload instructions on the left-hand side of the page.
http://mxmgallery.maxwellrender.com/........ See you at MXM!!
Related Posts:
NextLimit Release Maxwell Plug-in 4 FormZ
Check 'Maxwell Render' Tutorials on Evermotion
Maxwell Render 1.1 for Mac and Windows Released
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Wednesday, July 05, 2006

Maxwell Render 1.1 for Mac and Windows Released



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Next Limit Technologies, has Released Maxwell Render 1.1 with significant improvement in the rendering speed. Now Maxwell Render 1.1 is faster! Compared to 1.0, it produces less noise in the same time. Long time persistent noise in particular areas have been improved. is a new render engine based on the physics of real light. Its algorithms and equations reproduce the behavior of light in a completely accurate way. All of the elements in Maxwell, such as light emitters, material shaders, cameras etc., are entirely based on physically accurate models.
Read Whats new in Maxwell Render 1.1

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Wednesday, June 07, 2006

Download Maxwell Render 1.0 Demo



- Download of Versatile Maxwell Render 1.0 Demo version is available for Windows and Macintosh on maxwellrender dot it. In exclusive right for the Italian market Maxwell Render dot it gives the possibility to you too download free of charge demo of Maxwell Render 1.0. Restriction such as ; Watermark in the center of the image, Maximum resolution: 800x600 pxl, No rendering in Study view port, No network rendering function, but there are no limitations of time for the use of Maxwell Render Demo Version..............
link!
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Thursday, April 27, 2006

Showcasing Maxwell Render 1.0 Features!!


NextLimits Showcasing Maxwell Render 1.0 Features
- Recently NextLimits
Released Version 1.o of one of the most versatile renderer available today. Now it’s up for grab, and Nextlimit has published about the new and power full features of Maxwell Render 1.0. You may also check Maxwell Render features demonstration by A-Team Laboratories and if you are really interested, then please visit 3dvf-cgshop for more info on features and too buy the powerful Maxwell Render 1.o!!
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Sunday, April 23, 2006

Features Maxwell render 1.0 !!



Features in Maxwell render 1.0 ............Tip: peter
Posted by Picasa

- One of the most anticipated version of,
Maxwell Render was released a while ago. Now, Tom of A-Team Laboratories- demonstrate new and poweful features of latest Version of Maxwell Renderer with help of some video and images. The video demonstrates revolutionary feature such as : emitters over BSDF, NEW! Emitter+Basic Layers , NEW! MXI/HDR Environment , NEW! Sub Surface Scattering, NEW! Anisotropy Model and much more....!
Related links:
Features Maxwell Render 1.0
Features Maxwell Render 1.0 part 2
Watch Maxwell Render dot it, Promo Video Video
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