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Wednesday, March 26, 2008

Maya FX Tutorials


+ VFX and Lighting TD "Phil Wittmer" is sharing invaluable archive of film VFX techniques and industry secrets on his weblog. These are the techniques, which he has learnt from some of the best in the industry during his 5+ years in the field. Phil says; "My field is film effects and lighting but I specialize in particle effects in Maya, so my site will mainly reflect that. But I want to cover allot of other important material here too, including nCloth, FluidFX, mel scripting, renderman and image based lighting (IBL)."
The free Maya Tutorials includes:
# Level - Easy: Viewing Noise
# Level - Mid: Viewing periodic functions
# Level - Mid: Happy Feet Snow Flakes
# Level - Easy: Per particle conserve and goal WorldPosition0PP
# 3d Arrows using particle instancer (video tutorial)
Although you will find many useful free Maya tutorials on his website, for full access to training material, you will require a once off subscription fee of just US $29 dollars. This will get you into the entire site with support for your questions and or other problems.
>> Maya FX Tutorials

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Thursday, July 26, 2007

Digital-Tutors Releases Training for Pixar's RenderMan® for Maya® 2.0


+ Digital-Tutors, an Autodesk® Authorized Publisher, today announced the availability of 'Introduction to RenderMan for Maya 2.0' - the latest release in a growing library of interactive training for emerging digital artists using RenderMan, the award-winning rendering technology developed by Pixar and used successfully by leading visual effects and production studios around the world. 'Introduction to RenderMan for Maya 2.0' provides over five hours of project-based training and production tested techniques for creating cinematic-quality imagery using the robust capabilities of RenderMan for Maya 2.0. An evaluation version of RenderMan for Maya is available and can be downloaded directly at: RenderMan website. For a full outline and pricing information of 'Introduction to RenderMan for Maya 2.0' - Click Here!!

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Monday, July 16, 2007

Digital-Tutors Announces New Animation and Rigging Training for Maya Artists



+ Digital-Tutors, an Autodesk® Authorized Publisher and leading provider in video-based training, today announced the availability of 'Rigging Quadrupeds in Maya' and 'Animating Quadrupeds in Maya'- the latest releases in a growing library of interactive training for emerging digital artists using Maya, the award-winning 3D modeling, animation, effects and rendering solution. 'Rigging Quadrupeds in Maya' provides 6 hours of project-based training and guides artists through Rigging techniques and the principles of building solution-based rigs, and animator-friendly controls for more efficient animating. 'Animating Quadrupeds in Maya' teaches artists time-saving animation techniques, the mechanics of quadrupeds, and principles for creating convincing quadruped animations with 3 hours of project-based training - An ideal learning solution for new and experienced animators and riggers.

Rigging Quadrupeds in Maya
Highlights from 'Rigging Quadrupeds in Maya' include: constructing effective hierarchies, developing broken hierarchy systems, building rigs from reference skeletons, building an FK spline system, incorporating MEL for speed, custom shelves for tools, Characters Sets, Sub-Character Sets, set driven keys, IK solvers for proper limb functionality, constraints, advanced hip control, painting weights, Connection Editor, reverse lock systems, muscle deformation with influence objects, corrective shapes for mesh deformations, and additional lessons developed for artists learning rigging.
Animating Quadrupeds in Maya
Highlights from 'Animating Quadrupeds in Maya' include: referencing footage and images, mechanics of quadruped animation, quadruped anatomy for animators, ghosting, Character Sets, adding follow-through, translating cycles forward, proper timing and spacing using rhythm, achieving believable weight, optimizing with Show Buffer Curves, Graph Editor, animating arcs, in-betweening, editing tangents, modifying tangents, animating in sections for efficiency, and additional lessons developed to teach artists a multitude of animation techniques.
For more information about Rigging Quadrupeds in Maya - click here
For more information about Animating Quadrupeds in Maya - click here

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Wednesday, April 11, 2007

Dover Studios Releases Maya: Shading Networks Visual Effects Training DVD


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+ Dover Studios, Inc. announced the release of Maya: Shading Networks, their latest visual effects training DVD. Maya: Shading Networks is a practical guide to creating shading networks in Maya for animation, visual effects, and games. Through a series of in-depth lessons,
artists, Andrew Hazelden & Russell Hazelden, share countless tips and techniques that will help you create more realistic shading networks. Learn how to use incandescence and glow to simulate materials that emit light. This effect is often used when creating materials for light fixtures, television sets, and glowing hot lava.
Discover how to use movie clips and image sequences as animated textures in shading networks. Explore ways to improve the playback performance of animated textures by using interactive sequence caching. Advanced topics include: using light linking to control scene illumination, adjusting shader glow normalization factors, and utilizing shared nodes to make shading networks simpler to maintain. No steps are left out and every detail is explained with easy to follow step-by-step instructions. Maya: Shading Networks is available in both DVD-ROM and Download Editions for Windows and Mac OS X. Maya: Shading Networks is available now for $49.95 USD.
Maya: Shading Networks DVD

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Thursday, March 15, 2007

Maya and Mudbox Workflow Tutorials


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- CGIndia.org has published two very Useful and Free video tutorial for Maya and Mudbox Users. The video tutorials is created by CG Artist Ashraf Aiad; who shows how to create a detailed 3d model of a dinosaur Head using AutoDesk’s Maya along with 3d modeling n' sculpting software
. If you like to share your knowledge with CG Community and have any tutorials, we will be glad to feature them on our website along with description about author and website link. Send your tutorials to cgindia[@]gmail.com.
Maya and Mudbox workflow Tutorials -
Visit Tutorials page

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Friday, March 09, 2007

Maya 3d Modelling workflow - CAR P1



- This is the first part of 3dworlds Maya Tutorials about; how to create a Highly detailed 3D model of a CAR? Snip: 3D computer games have traditionally been hampered by limitations in hardware, but things are changing. In the first of two tutorials from 3D World, we discover how to create a highly detailed
fit for the next-gen road. The first part will focus on , using a combination of ‘traditional’ polygonal box modeling and subdivision surfaces. The Author assumes that you are already familiar with Maya’s modelling workflow, so if you’re new to the software, we advise you to check out Autodesk’s supporting material first. Next month, 3dworld explore the process of laying out UVs, setting up materials, and arranging the meshes hierarchy ready for export in 2nd part. Car 3d modelling in Maya - Tutorial Link

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Tuesday, February 13, 2007

Tutorials: Maya: Dome Based Lighting



- 3DKingdom has published new tutorial about Dome Based Lighting in Maya 8.0. Basically its a pretty old method of achieving photorealism and a slightly altered process of Dome based lighting can be used for faking Global illumination (without Radiosity / third party render), but in this case mental ray is used to achieve better results. Besides
, This process of dome based lighting can be used in most of 3d packages such as 3ds Max, etc. The main motive behind is to replicate the indirect light coming from sky, environments etc... Oops, just got carried away, I should shut my mouth here or better write some tutorials myself....Anyways, Snippet; "3DK member Aziz Khan (better known as aziz3d) submitted his latest tutorial which is about Dome Based Lighting in Maya 8.0. This is very simple and time-effective method of rendering your 3d models so they feel almost like real”. So have a look.........Dome Tutorial!!

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Friday, January 19, 2007

Maya Video Tutorials *


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- CGIndia bring to you three very Useful and Free Maya video tutorials by well known CG Artists Andrew Hazelden & Russell Hazelden of Dover Studio. Dover Studios has been providing customized training to CG artists in the computer graphics and design industries for over 6 years. They have satisfied customers in 14 countries around the world and are now sharing their knowledge through a series of DVDs focused on visual effects techniques that are relevant to artists working in the film, television, animation, and game industries. 1) Creating a photo-realistic leaf using stencil maps, 2) Creating a reflective..........
Maya tutorials!!

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Wednesday, January 17, 2007

Maya : Hypershade Workflow



- The Canada based developer of 3d animation and visual effects training products, Dover Studios has released new Maya training DVD - Maya: Hypershade Workflow. The Maya Tutorial DVD explores and unlocks the secrets of the Hypershade by taking artists through a series of in-depth lessons that focus on creating shading networks in Maya. Visual effects artists, Andrew Hazelden & Russell Hazelden, explain workflow techniques that will save you time and help you work more efficiently when using the Hypershade in Maya. Through these series of , discover how to combine file textures, transparency maps, and specular maps to create realistic 3D tree leaves by using a technique called stencil mapping. Learn how to add real and simulated surface relief to models with bump and displacement maps.........read On!!

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Wednesday, September 27, 2006

DOVER STUDIOS Releases AutoDesk's MAYA: Surface Materials Tuorial DVD



- Dover Studios, Inc. announced the release of their latest training DVD called Maya:Surface Materials.This DVD provides an introduction to surface materials in AutoDesk's Maya for animators, visual effects artists, and game developers. Visual effects artists, Andrew Hazelden & Russell Hazelden, share countless tips and techniques that will help you create realistic surface materials.....
Link!!
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Thursday, August 31, 2006

Subsurface Scattering - Free Maya Tutorial By Gnomon Workshop


Free AutoDesk's Maya Tutorial
- The Gnomon Workshop, the industry leader in professional training for CG artists has published New Maya Tutorial about Subsurface Scattering Using the miSSS Fast Simple Shader with
. Snip: Translucency is a characteristic of many materials, both natural and man made. From leaves and murky water to wax, sandblasted glass or skin, many objects that may be opaque will still absorb light into the surface. is a rendering technique that allows for the simulation of translucency in Mental Ray. This lecture introduces the misss Fast Simple material and gives an in-depth demonstration of how to set-up and work with the Shader............tutorial link!!
Related Posts:
Global Illumination - Exteriors Vray Lighting
Gnomon School: Digital sculpting ' the human form
Gnomon Released Character Modeling, Detailing And Texturing DVD's
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Monday, July 17, 2006

Maya Tutorial - Flowing water Animation



- New tutorial about Creating a Flowing Water Effect in Maya using "Particles", written by Aziz Khan. This Maya tutorial will teach you how to manipulate the flow of particles from a shower head into a tub as particles collide with the surface of the tub in a water-like
motion. We will use 'Particles' which are commonly used to create visual effects such as smoke, water, fire and various types of explosions similar to those that could be seen in the movies..........Link!
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Monday, July 10, 2006

Video Tutorials : 3DS Max | Maya | XSI



- Lots of very useful Video Tutorials for 3ds Max, Maya and XSI are available for free download. Maya Tutorials about; CLOTH: DRESS , MAYA PARTICLES, TRIMS, C-FILLET, and more.....Max Tutorials about; SIM CLOTH+ TABLE, VRAY:
GLOBAL ILLUMINATION CREATING SIMCLOTH and many more.....XSI tutorials about : SOFT SHADOWS (OCCLUSION), CREATING syCloth II, EXTRUDE ALONG CURVE, Video Tutorial: SoundSpeakers, Video Tutorial: Battery- simple 3d Model and many more............Tutorials Link !!
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Tuesday, July 04, 2006

Maya Video Tutorial - Baking Animated Meshes



- Pepe-School-land, the 3D animation school in Barcelona (Spain), has published a new video Maya tutorial on their website. "Quick Trick: Baking animated meshes in Maya"
tutorial is about, How to bake an animated character to create a bunch of animated copies. This technique is used in "changes" animation short. You can find it under the " Mix " section......Link!
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Friday, June 23, 2006

Digital-Tutors Releases Walk Cycle Animation Training for Maya



- Digital-Tutors, an Autodesk Authorized Publisher, today Announced the availability of "Introductionto Maya Animation: Walk Cycle" - a comprehensive guide to creating convincing walk cycle
animations in Maya and the latest release in agrowing library of interactive training for emerging digital artists. New training release provides intuitive guide to learning walk cycle animation in Maya. Artists will easily learn proper body mechanics, adding personality to characters, and creating walk cycles with less time and more creativity in Maya with over 2.5 hours of project-based training - an ideal learning resource for artists learning character animation......................Read on!
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