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Friday, April 04, 2008

Total Textures v10:R2 'Trees & Plants'



+ 3dtotal has released Total Textures v10:R2 'Trees & Plants'. The original collection was first created in 2005 by 3dtotal, utilising the best method and technology of the time. This version contains 187 trees, plants, grasses & bark textures split into different categories. Each texture has its own colour map, alpha map and tiff file with built in alpha channel. 50 of the textures have been hand-painted for use in non photo-realistic scenes. For more information and purchase link, please - click here

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Tuesday, April 01, 2008

New 3D Products Released by Dosch Design


+ Dosch Design, which offers ready to use computer graphics 3d products has Released a range of new fabulous 3d products, as usual with Great deal of attention to product detail and quality. Dosch Design develops innovative computer graphics products for 3d-design, advertising, desktop publishing, architectural visualization, animation and media design. In this endeavor Dosch Design turns its passion for design quality into valuable and time-saving productivity tools. Dosch released the following new 3d and visualization products:
Dosch 3D: Agriculture Vehicles
Dosch 3D: Concept Cars 2008Dosch 3D: Office Furniture
Dosch 3D: Future VehiclesDosch 3D: Travel & Recreation
Dosch 3D: Construction Vehicles
Dosch Movie-Clips: HD - White Room
Dosch Textures: Real-Time Textures
Dosch Textures: Wet Ground
Dosch Viz-Images: Abstract - Cars
Dosch Viz-Images: Abstract - Trees
Dosch Viz-Images: Best Agers - Business
Dosch Viz-Images: Best Agers - Travel
For more information about the about latest Dosch Products please www.Doschdesign.com!!

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Wednesday, March 26, 2008

ambientLight - People Vol 2 Texture Pack released


+ ambientLight is pleased to announce the immediate availability of the People Vol 2 Textures Pack. Containing 20 Various images of the general public, this pack can be used for populating CG Scenes and Compositions. Each of the 20 characters is provided with a diffuse and alpha/clip map for scene integration. Texture sizes range up to 3000 pixels tall. 20 Various Diffuse and Alpha Texture Maps of the general Public.The images in this collection have been created primarily for use in architectural visualisation and other CG projects, for populating scenes and images with general people images. These textures can be used in any software capable of importing jpeg image files as textures.

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Saturday, February 23, 2008

Allegorithmic Unveils Substance at GDC 2008


+ Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced Allegorithmic’s Substance®, its new texturing middleware for authoring, generating and streaming dynamic textures in real time. Shown for the first time at the 2008 Game Developers Conference (GDC), Substance is poised to redefine the development and distribution of rich content for the next generation of online and retail games. For more information please visit Allegorithmic during GDC 2008 in the North Hall, booth #6533.
“Substance addresses a tremendous need in the games industry and is the culmination of more than two years R&D time at Allegorithmic,” said Dr. Sebastien Deguy, the company’s president and founder. “For the first time, developers and players have a powerful solution that is so fast it allows for continuous texture streaming during the execution of a game. With Substance, game play will no longer be restricted by bandwidth or memory allocation issues, enabling developers and players to experience higher resolution textures, more dynamic content and richer environments.”
“Substance brings us a clear technological edge,” said Gregory Garcia, lead graphics engineer at Ubisoft. “Procedural generation of textures allows us to consider new asynchronous loading strategies in order to obtain much bigger worlds. Moreover, Substance will allow us to create richer and more diversified content as well as spectacular graphical effects with controlled production costs.” Substance is Allegorithmic’s new generation of middleware for authoring and generating textures that feature unprecedented visual quality and graphical detail.

Some of Substance’s key features include:
• Continuous texture streaming allows delivery of 2-4 times more detailed texture data and real-time integration of weather dependant effects, visual post processes, on-the-fly decal generation and breakable environments. • Fast and multi-threaded texture generation (higher than 4MB/s per core or per SPU) makes it ideal for racing games, flight simulations and other games featuring large environments and/or open worlds. • 90% linearity in the number of cores means Substance doesn’t impact the GPU and the frame rate of the game. • Significantly minimizes texture memory allocation needs. • Provides a solution to tedious seek times of DVDs.
“As the games industry continues to experience exponential growth, the demand for scalable content will be a critical component of development,” said Wanda Meloni, president and senior technology analyst of DFC Intelligence. “Allegorithmic’s Substance represents a significant contribution to the games industry and will add tremendous value to today’s next-generation game development pipelines, as well as help developers extend the graphical richness of their creations.”
Pricing and Availability
Substance pricing models vary based on type of game and gaming platform. Substance is scheduled to ship in spring 2008. For more information, please contact the company’s headquarters in Clermont-Ferrand, France at +33 4 73 34 70 80, or visit
www.allegorithmic.com.

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Saturday, February 16, 2008

Artbeats Blazes a Trail with New Forest Fire Collection


New Royalty-Free Footage of Destructive Flames, Ravaged Trees and Billowy Smoke
+ Artbeats, the industry’s leading creative footage resource, today announced the release of Forest Fire (V-Line). Close-up angles of intense flames, thick smoke and ravaged trees capture the devastating destruction of several forest wildfires. Forest Fire (V-Line) contains 32 clips of smoldering brush spreading across the forest, including water bombers dousing the flames from above. To view or purchase this collection please visit Artbeats’ website at www.artbeats.com/forestfire.
Featuring a wide range of practical and compelling subject matter, Artbeats’ extensive library includes thousands of high-quality clips that can be used for broadcast, feature film, commercial, concerts, live events, game development, independent production, multimedia and more. A favorite among creative professionals, Artbeats’ footage is used by some of the industry’s leading film and broadcast companies, including Disney, Dreamworks, Pixar, Universal Studios, Comedy Central, BBC, Cartoon Network, MTV, American Idol and CNN.

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Tuesday, February 05, 2008

TextureKit New Textures Collections



+ TextureKit has released two new textures collections. Skies Texture Collection provides 53 images (JPEG format) to Architectural Illustrators and graphic designers.Panoramas, Seamless textures, large size photos (can be printed on A0 sized boards (landscape format) for architectural competitions at 150 dpi without upscale !). Moorish Texture Collection provides 50 high resolution seamless tileable texture maps. All textures are hand-retouched to create seamless effect. All textures can are tileable in all directions. For more information, please visit : www.texturekit.com

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Wednesday, January 23, 2008

Dosch Design Released new 3D Products


+ Dosch Design, which offers ready to use computer graphics 3d products has Released a range of new fabulous 3d products, as usual with Great deal of attention to product detail and quality. Dosch released the following new 3d and visualization products:
Dosch 3D: Building Details
Dosch 3D: Natural Objects V2
Dosch Viz-Images: Concept Cars 2007
Dosch Textures: Outdoor
Dosch Textures: Rocks
Dosch Textures: Sources - Female (Eleven Collection 1-11)
Dosch Textures: Sources - Male (Four Collection 1-4)
For more information about the about latest Dosch Products please www.Doschdesign.com!!

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Four New HD Collections from Artbeats


Stunning New Royalty-free Footage Captures Dramatic Aerial Imagery, Unusual Camera Angles and Vibrant Colors
+ Soar through billowy white clouds and dazzling sun rays set against brilliant backdrops of purple, blue and pink skies with Cloud Fly -Thrus 3 HD, Cloud Fly -Thrus 4 HD, Cloud Plates HD and Sky Effects HD 2, four new collections from Artbeats. Featuring compelling aerial shots, unique camera angles and vibrant colors, these new royalty-free titles include superior quality, HD content that can be used for broadcast, feature films, commercial, multimedia, motion graphics, game development, independent production and more. To view or purchase these collections please visit Artbeats’ website at www.artbeats.com/skies. Cloud Fly -Thrus 3 HD (40 clips) and Cloud Fly -Thrus 4 HD (39 clips) contain breathtaking cloud banks and dramatic dusk views that let viewers feel a part of the sky-high action. Cloud Plates HD contains 44 clips and utilizes unique camera angles to capture side, point-of-view, down and three-quarter aerial views, plus a variety of dusk, dawn, cloud and terrain shots. Sky Effects HD 2 includes 14 clips showcasing the striking colors of magnificent sunrises and sunsets, and is the second edition of this popular Artbeats series.

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Wednesday, January 16, 2008

MaPZone 2.6



+ Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced the immediate availability of MaPZone 2.6, its free professional texturing software. Based on a revolutionary procedural approach, MaPZone 2.6’s enhanced toolset and improved workflow gives artists unprecedented control when creating high-quality, lightweight bitmap quality textures for animation, game, visual effects, online media, design and architectural visualization projects. MaPZone 2.6 is free and is available for immediate download from www.mapzoneeditor.com.
New and improved features in MaPZone 2.6 include:
- New transformation operations, without automatic tiling
- New bitmap image input node (similar to existing SVG input node) allows users to mix bitmaps and procedural noises, making it easier to add details and matter to texture creations
- New feature automatically flags normal maps for usage in DirectX or OpenGL
- New functionality allows nodes of the graph to be realigned horizontally or vertically
- Existing connections between nodes in the graph can now be modified by simple drag and drop

- Reposition camera and object in 3DEdit panel to their default positions
- Quicker access to Filter Menu by hitting [SPACE] key

MaPZone 2.6 is an authoring tool designed specifically for editing and managing textures. Based on Allegorithmic's patented FXMaps technology, MaPZone is the only tool that allows users to locally edit procedural textures to create diffuse, specular and normal maps that are resolution independent, match up perfectly and seamlessly tile automatically.

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Friday, January 11, 2008

140 high-resolution bush textures by Got3D


+ Got3D released its newest collection of plant material textures today, an assortment of 140 high-resolution bush Textures broken into four texture libraries. The bush textures cover a wide variety of commonly utilized species. With sufficient image detail to use in the extreme foreground, this library will find its way into all of your exterior renderings. And because most of the plants are shown from additional angles, you can maintain your environment's high level of verisimilitude in renderings from multiple camera angles. Each high-quality JPEG texture is paired with a perfectly matched alpha channel and averages 2,000 to 3,000 pixels tall or wide. Introductory pricing for each texture collection is only $30.00.The Bush Texture Collections add an important subset of landscaping plants to our already wide-ranging assortment of plant materials. From trees to grasses and now to bushes, we've got you (ground)covered! Download a full resolution sample today to test drive before you buy. And as always, this new collection is backed with a 100% satisfaction guarantee! To see all the new collections and to download a high quality samples, visit us at www.got3d.com/.

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Monday, December 10, 2007

Allegorithmic Ships ProFX 2.6


Generates File Sizes that are 500-1000 Times Smaller than Regular Textures; Allows MMO, AAA and Casual Game Developers to Produce High-quality Texture Assets Faster
+ Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced the immediate availability of ProFX 2.6, the newest version of its patented procedural texturing middleware. With an optimized core that runs faster and on a wider range of machines, ProFX 2.6 allows game studios to produce texture assets up to two times faster than with regular techniques. ProFX 2.6 procedural textures also ensure very small files sizes - typically 500 to 1000 times smaller than regular textures - making them ideal for massively multiplayer online games (MMOGs), virtual communities, casual, and downloadable games. For more information on ProFX 2.6 please visit www.allegorithmic.com.

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Wednesday, August 15, 2007

ProFX 2.6



+ Allegorithmic, an emerging 3D technology company and the maker of MapZone & imageSynth has announced ProFX 2.6, the newest version of its patented procedural texturing middleware. Featuring a newly optimized core that runs faster and on a wider range of machines (starting with Pixel Shader 2.0), ProFX 2.6 is the only middleware that allows game developers to professionally author and render high-quality procedural textures. Designed for use with MaPZone Pro 2.6, Allegorithmic’s advanced texture authoring software, ProFX 2.6 lets game studios produce texture assets up to two times faster than with regular techniques. ProFX 2.6 procedural texture files are very small in size - typically 500 to 1000 times smaller - making them ideal for use in massively multiplayer online games (MMOGs), virtual communities, casual, and downloadable games. ProFX 2.6 is scheduled to ship in fall 2007. For more information on Allegorithmic and its products please visit www.allegorithmic.com.

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Big Summer Texture Sale



+ (PR) ambientLight is pleased to announce it's Big Summer Texture Sale!! Right now you can save 50% on all our texture bundles! We don't do things by halves do we.....oh, actually we do! Go grab yourself a bargain, and start using our texture packs in your latest projects, and enjoy a drink on us with the money you've saved!

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Monday, July 23, 2007

moodboard Announces Launch of royalty free Image Library


+ London, UK (PRWEB) July 20, 2007 -- moodboard announced the launch of an image library with a twist. Launching with both quality microstock and premium royalty free images all on one website, the collection is fully searchable and downloadable at www.moodboard.com.With multiple price points, from £8 to £399, and file sizes, XS to XXL, moodboard has the right images at the right price for use in web, editorial, advertising, Graphic design and even in-house projects.

“It is not the intention of moodboard to house millions of images on our website, just the right ones. We want to be able help our customers with any project not matter the budget size,” says Joanne Rees, Director of Sales at moodboard.

About moodboard: Mike Watson, CEO and creator of Digital Vision and has founded moodboard, an image library with a twist. The team at moodboard has a proven track record in transforming the stock photography sector and was behind the scenes of Digital Vision sold to Getty Images for $165 million in 2005.

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Monday, June 25, 2007

Texture Pack Roofing Vol 1 Released


+ ambientLight has released new Texture Pack containing 24 Seamless 2048 pixel Roofing Textures. Referenced and created from Original Photography in partnership with Marley Eternit UK at their Demo Rig setups. The images in this collection have been created primarily for use in architectural visualisation and other 3D / CG projects but can be applied in many different areas. These textures can be used in any software capable of importing jpeg image files as textures. All Textures are 2048x2048 Pixels and Seamless. Each tile type has two unique textures, one with 264 Tiles, one with 924 tiles, for varying area coverage.
ambientLight Texture Pack

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Sunday, June 10, 2007

Free Vectors



+ Free stuff always welcomed. So Download a basket full of Vector arts, free of cost from Vecteezy.com. This site indexes free vectors in many formats such as adobe illustrator's .ai, CorelDraw’s .cdr, Etc. and made by da best designer from all over the world :)
Download link

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Friday, June 08, 2007

ArchShaders vol. 2 for V-RAY



+ Just got an email from Evermotion tea